Hello and Welcome to my Sama-Sama-Blog!

This blog started in 2007 because I wanted to share my work on the internet to make friends, share useful comments and improve my skills in Illustration and design.

Making this blog has been a great way of getting in contact with other people with the same interest as me, and to force myself to keep working and getting better everyday!

So, what started as a design and illustration site, has now evolved including 3D and computer graphics, and experiments mixing all the techniques I have learned so far.

Nowadays this blog is like my working diary. I will continue updating my works, and sharing them with you to share comments and critics, and expand our knowledge and contacts.

Feel free to comment and contact me if you have any suggestion or interest about this works!

Sunday, September 18, 2011

Head Models for CVLAB


This is the first head model I've made for the research at CVLAB.


The head was entirely created in ZBrush, with some tweaking in Maya (merging vertex, adding edges, extruding, etc...) thanks to the powerful tool GoZ, which allowed me to move the model from one application to the other without having to export and import every time. Just one single click from ZBrush to Maya and viceversa. Amazing!

So I started the model creating two image planes, with the front and side photos of a colleague, and then, using transparency (without ghosting) I could adjust the geometry of the modelled head to the photo references in the image planes.

Once the basic shape of the head was adjusted, I removed the image planes and started adding details and poly painting the skin in the model, still in ZBrush, with the Spotlight tool.

Once the texture was ready, I exported it and color corrected it in Photoshop.

So now, with this virtual head created, the investigators at CVLAB can use it in their various experiments, like this one you can see here:


Thanks to this head model, we were able to take 125.000 images of our colleague's head in 125.000 different positions, without having to make him stay still for the 125.000 shoots. Can you imagine how tiring that could be for a human been? :P

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